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AI Insights · Timothy · January 2023

Top 5 Hypercasual Games on Android in Lebanon, Q4 2022

The top hypercasual games in Lebanon showed varying performance in Q4 2022, with some apps experiencing growth in downloads and active users while others saw fluctuating revenue.

Top 5 Hypercasual Games on Android in Lebanon, Q4 2022

In the fourth quarter of 2022, the top five hypercasual games on the Android platform in Lebanon demonstrated diverse performance metrics. Here’s a closer look at their weekly downloads, revenue, and active user trends, based on data from Sensor Tower.

Bricks and Balls-Brick Crusher from Tee Studio saw its weekly downloads peak at 29 in early December, while weekly active users increased from 25 in September to 55 in early December. The game’s weekly revenue fluctuated, reaching a high of $19 at the end of October before tapering off towards the end of the quarter.

Bus Simulator : Ultimate by Zuuks Games experienced significant growth in both downloads and active users. Weekly downloads surged from 765 in late September to 2.2K by mid-December. Active users followed a similar trend, rising from 3.9K to 7.1K over the same period. Revenue showed minor fluctuations, peaking at $5 in mid-October and ending the quarter at $4.

Let's Create! Pottery 2 by Infinite Dreams had a steady performance in weekly revenue, maintaining around $2 to $3 for most of the quarter. Downloads fluctuated, peaking at 59 in late October, while active users saw a high of 105 in mid-November before declining towards the end of the quarter.

Chicken Gun from ChaloApps showed a notable increase in weekly downloads, rising from 517 in late September to 842 by the end of December. Active users also increased, peaking at 1.6K in late October and ending the quarter at 1.5K. The game’s revenue saw a significant jump to $28 in the last week of December.

QBlock: Wood Block Puzzle Game by Oakever Games had a consistent performance in downloads, ranging from 177 to 387 throughout the quarter. The game’s active users remained relatively stable, peaking at 4.8K in late September and ending the quarter at 4K. Revenue showed minor peaks, reaching $9 in late October.

For more detailed insights into the performance of these hypercasual games, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: January 2023